by Gamatroid 🕹️
Monday, March 2, 2026
(DEALS) My Favorite Video Game Sales of the Week (3/2/26)
Sunday, March 1, 2026
(REVIEW) Resident Evil Requiem is a REturn to Greatness
by Gamatroid 🕹️
GAME FACTS
- TITLE: Resident Evil Requiem
- RELEASE DATE: 2/27/2026
- MSRP: $69.99
- DEVELOPER: Capcom
- PUBLISHER: Capcom
- PLATFORMS: Xbox, PlayStation, Switch 2 and PC
- PLAYED ON: PlayStation 5
RETRO ROOTS
Resident Evil started way back on the very first PlayStation, and it was the reason I had to get a PS1. Most games before that weren't truly scary, and I was more than ready for the next generation of more mature games.
Resident Evil Requiem is the latest entry in this long running game series, and incorporates a lot of features that intend to bring the series back to its roots. One feature, is the game's inclusion of "mansion-like" environments in a clear nod to the original Spencer Mansion in Resident Evil 1. (I didn't see any dogs jump through windows, but Requiem has it's own share of jump scares.)
The original Resident Evil was cheesy like an 80s horror movie, but it was also creepy, bloody and more mature than anything else we had seen to that point. Gamers who had grown up playing since childhood were now in their teen years, or older, and were more than ready for something less childish.
Check out the image below of the review scores EGM gave it back in the day. Almost everyone loved the first Resident Evil. Only "Andy" seemed to have any issues, and clearly he was a Nintendo fan boy from his Mario RPG review, so what can you expect?
REVIEW
Gameplay & Mechanics
The gameplay is defined by its dual-protagonist system, featuring the seasoned Leon S. Kennedy and the newcomer Grace Ashcroft. This structure creates a compelling mechanical rhythm; while Leon’s segments lean into the refined, kinetic third-person combat seen in the Resident Evil 4 remake, complete with tactical parries and a new, weightier hatchet mechanic, Grace’s chapters pivot toward a tense, first-person survival experience. Her lack of military training necessitates a reliance on environmental manipulation, stealth, and the innovative "Blood Collector" system to manage the terrifyingly persistent Blister Heads.
Controls feel exceptionally responsive across both perspectives, allowing for fluid movement that never sacrifices the "heft" necessary for horror. The balance of challenge is finely tuned, rewarding players who master the parry timing or the intricacies of the hemolytic injector crafting loop. With various difficulty modes and a plethora of post-game unlocks, the game offers substantial replay value that encourages multiple runs to optimize routes and uncover every secret.
Visuals & Art Direction
Resident Evil Requiem is damn beautiful to look at. Visually, the RE Engine continues to push boundaries, delivering a hauntingly beautiful presentation of the Rhodes Hill Chronic Care Center. The technical quality is staggering, with next-level environmental persistence and visceral gore effects that make every encounter feel impactful.
The art direction leans heavily into the franchise's gothic and industrial roots, using a muted, oppressive color palette that heightens the sense of dread in the derelict hospital wings. This aesthetic is perfectly complemented by the narrative, which serves as a poignant "requiem" for the series' history.
Story & Narrative
The story is surprisingly emotional, focusing on Grace’s personal search for her mother, Alyssa Ashcroft, while Leon grapples with his own trauma as he hunts the shadowy Victor Gideon. The dialogue feels more grounded and less campy than previous entries, though Leon’s signature wit remains intact, delivered through cinematic cutscenes that are as polished as the gameplay itself.
Audio & Music
The immersion is further deepened by a stellar audio design that turns every creaking floorboard or distant, muffled breath into a threat. The musical score is atmospheric and adaptive, swelling during Leon’s bombastic set pieces and receding into a minimalist, unnerving hum during Grace’s more vulnerable moments.
Technical Performance
On a technical level, the game is remarkably stable, featuring near-instant load times and high-performance modes that maintain a rock-solid 60fps even during complex boss fights. The user interface remains clean and intuitive, ensuring that inventory management, a series staple, never feels like a chore.
Innovation & Originality
While the game largely relies on perfected versions of existing mechanics, its innovation lies in how seamlessly it weaves these disparate styles together, setting a new industry standard for dual-protagonist narratives.
Value vs Price
Even at $69.99, given the density of the 12-hour campaign and the high quality of the production, Resident Evil Requiem offers immense value for its price, standing as a polished, definitive celebration of survival horror. No reason to wait on a sale for this one. Just go get it!
VERDICT
Critic Consensus
- 9/10 - Gamatroid
- 9/10 - IGN
- 8/10 - GameSpot
- 9.2/10 - PC Gamer (92/100 raw score)
- 9.75/10 - Game Informer
- 9.5/10 - Destructoid
You can watch my beginning gameplay on PS5 in the YouTube video below:
You can read about how our reviews work here.
Saturday, February 28, 2026
Enter A.I.sha - Xbox's Next Chapter Will Be All About AI
by Gamatroid 🕹️
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| I'm not a doomer. I just like to make fun of AI using images from Terminator. |
- Game development - traditional
- Game engine rendering
- Game dialogue generation
- generate textures and select in-game scenery
- write draft outlines of certain game scenarios
- refine drafts of game dialog
- write game dialog
- generate certain sound effects and select spoken in-game dialog
- Core game character dialog and voice acting
- Core game character models and textures
- Core environment design and texture mapping
- Overall game script and roadmap
Tuesday, February 24, 2026
(REVIEW) Console Archives: Ninja Gaiden II The Dark Sword of Chaos
by Gamatroid 🕹️
GAME FACTS
- TITLE: Console Archives: Ninja Gaiden II
- RELEASE DATE: 2/5/2026
- MSRP: $7.99
- DEVELOPER: HAMSTER
- PUBLISHER: HAMSTER
- PLATFORMS: PlayStation and Switch
- PLAYED ON: PlayStation 5
RETRO ROOTS
Ninja Gaiden II: The Dark Sword of Chaos was originally released for the Nintendo Entertainment System in May 1990 in North America (slightly earlier in Japan).
I can't recall when I first played it, but I think it must have been a rental. I remember falling in love with the cutscenes and the overall story. I swear I had the Nintendo Power strategy guide at some point, but I don't have it anymore.
I remember the actual gameplay being fairly painful and very difficult, but I loved the cutscenes so much I would put up with the rest of the game in order to unlock the next part of the story.
All these years later though, I love the game itself too, although I still love the cutscenes more.
But I wasn't the only one who loved it. Critics were also in love with Ninja Gaiden II. Just look at the below review from EGM back in the day:
REVIEW
This is a critique of the overall quality and accuracy of the game port, not the original game itself.
Gameplay & Mechanics
Mostly the controls work just as you would expect, with a slight lag to the input that is common in many emulations of classic games. Not terrible mind you, but not as snappy as the original NES interface (I went back to play my original NES version just to verify). But if you haven't played an original NES in a while you won't notice the difference.
Visuals & Art Direction
If you've ever played an Arcade Archives release, you know what to expect from the various screen filters. The "A" set of filters apply varying degrees of blurring and scanlines, while the "B" filters also apply scanbars, which I really don't enjoy. I think I tend to stick to either the A2 or A3 filter, if that helps narrow it down for you. Other than the filters, everything else look accurate.
Story & Narrative
No changes here. All is just as great as the original you know and love.
Audio & Music
Audio is mostly exactly as you remember it, except... there is an audio channel that is oddly more pronounced in this release than in any other release I've played, including online emulation, and it also sounds slightly different than the NES original. I play this game a lot though, so I immediately picked up on it. If you haven't played in quite a while you likely won't even notice.
Technical Performance
From what I can tell the game performs amazingly, with all the same flicker and slow down you experienced in the NES original. Trust me this is a good thing.
Innovation & Originality
As far as originality for an emulation release, all of the Arcade (and now Console) Archive games seem pretty lacking in this regard to me. I would never expect an Atari 50 Digital Eclipse-style treatment for every game released, but including scans of actual manuals instead of simple onscreen text would be nice, as would scans of the original box art and other little touches like that. Other than the standard scanline filters, and common QoL stuff like save states, this is a pretty straightforward release. Not bad mind you, but not pushing the envelope either.
Value vs Price
For $7.99, the game feels a bit barebones. For full price you still get one of the greatest games ever released on the NES, and you also get the Japanese version as well (although the game is virtually identical except you can't understand the text in the cutscenes). I certainly think the game's full price is at the top of what they should be able to charge for games like this, but if you aren't dying to play the game immediately you might wait for a sale. To me, it's a much better bargain at $4.99 or below (although I did pay full price for it.)
VERDICT
You can watch my beginning gameplay, and a brief walkthrough of the menu options, of Console Archives - Ninja Gaiden II: The Dark Sword of Chaos on PS5 in the YouTube video below:
You can read about how our reviews work here.
Sunday, February 22, 2026
My Hope for the New Era of Xbox
by Gamatroid 🕹️
- GREAT games
- Return of Xbox
- Future of play
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| Image from https://www.youtube.com/watch?v=P0dWaA35VWQ |
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| Image from: https://www.youtube.com/watch?v=2HQwadK3aHo |
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